Fourth generation: Xbox Series X and Series S
The fourth generation of Xbox models, simply named Xbox,[43] includes the Xbox Series X and Xbox Series S that launched on November 10, 2020. Both are considered members of the ninth generation of video game consoles alongside the PlayStation 5, also released that month.
The Xbox Series X and Series S are high- and low-end versions comparable to the Xbox One X and Xbox One S models, respectively, with all games designed for this model family playable on both systems. The Xbox Series X is estimated to be four times as powerful as Xbox One X, with support for 8K resolution and up to 120 frames-per-second rendering, with a nominal target of 4K resolution at 60 frames per second. The Xbox Series S is a digital-only unit with less graphic processing power, but can still render at a nominal 1440p resolution at 60 frames per second with support for 4K upscaling. Both consoles features support for new graphics rendering systems including real-time ray-tracing, and the new Xbox Velocity Architecture that works with the internal SSD drive to maximize the rate of texture streaming to the graphics processor, among other features. Besides games for this new console family, both consoles are fully compatible with all Xbox One games and most hardware, as well as all backward compatible games that were playable on the Xbox One from the Xbox 360 and original Xbox console.[44]
To help transition consumers, Microsoft introduced its Smart Delivery system which most of its first-party games and several third-party games will use to offer free updates to Xbox One versions of games to the Xbox Series X/S version over the first few years of the consoles' launch.[45][46]
Comparison
The following table is a comparison of the four generations of Xbox hardware.
Xbox generation | First | Second | Third | Fourth | |||
---|---|---|---|---|---|---|---|
Xbox | Xbox 360 | Xbox One | Xbox One S | Xbox One X | Xbox Series S | Xbox Series X | |
Console | |||||||
Console launch price | US$299.99 |
|
| US$499.99 | US$299.99 | US$499.99 | |
Release date |
|
| November 22, 2013[47] |
| November 7, 2017 | November 10, 2020 | |
Discontinued |
|
|
|
| — | — | |
Units sold[a] | 24+ million (as of May 10, 2006)[1] | 84+ million (as of June 9, 2014)[21](details) | 51 million (as of November 15, 2021)[2] | 12 million (estimate) (as of December 31, 2021)[48] | |||
Best-selling game | Halo 2, 8 million (as of May 9, 2006)[49][50] | Kinect Adventures! (pack-in with Kinect peripheral), 24 million[51] Best selling non-bundled game: Grand Theft Auto V, 22.95 million[52] | Grand Theft Auto V (as of November 5, 2018)[53] | — | — | ||
Media | CD, DVD | CD, DVD, HD DVD (movies only) with add-on drive, USB Drive with supported media, DLNA Servers[54] | CD, DVD, Blu-ray Disc, USB Drive with supported media, DLNA Servers[54] | CD, DVD, Blu-ray Disc, UHD Blu-ray Disc, USB Drive with supported media, DLNA Servers[55] | USB Drive with supported media, DLNA Servers | CD, DVD, Blu-ray Disc, UHD Blu-ray Disc, USB Drive with supported media, DLNA Servers | |
Accessories (retail) |
|
| |||||
CPU | 733 MHz x86 Intel Celeron/Pentium III Custom Hybrid CPU | 3.2 GHz IBM PowerPC tri-core CPU codenamed "Xenon" | 1.75 GHz AMD x86-64 eight-core CPU codenamed "Jaguar"[56] | 2.3 GHz semi-custom AMD x86-64 eight-core CPU code named "Jaguar Enhanced"[55] | 3.6 GHz custom AMD Zen 2 eight-core CPU | 3.8 GHz custom AMD Zen 2 eight-core CPU[57] | |
GPU | 233 MHz nVidia custom GeForce 3 NV2A DirectX 8.0 based GPU | 500 MHz ATi custom Radeon X1800 DirectX 9.0c based GPU codenamed "Xenos" | 853 MHz AMD Radeon HD 7000 series DirectX 11.1, DirectX 12 based GPU codenamed "Durango" with 12 compute units | 914 MHz AMD Radeon HD 7000 series DirectX 11.1, DirectX 12 based GPU codenamed "Edmonton" with 12 compute units | 1172 MHz AMD GCN DirectX 11.1, DirectX 12 based GPU codenamed "Scorpio" with 40 compute units | 1550 MHz AMD Custom RDNA 2 DirectX 12 based GPU with 20 compute units[57] | 1825 MHz AMD Custom RDNA 2 DirectX 12 based GPU with 52 compute units[57] |
Memory | 64 MB DDR SDRAM @ 200 MHz 6.4 GB/s | 512 MB of GDDR3 RAM @ 700 MHz 22.4 GB/s, 10 MB EDRAM GPU frame buffer memory | 8 GB of DDR3 RAM @ 2133 MHz 68.3 GB/s,[54] 32 MB ESRAM GPU frame buffer memory | 12 GB of GDDR5 RAM @ 6.8 GHz 326 GB/s[55] | 10 GB of GDDR6 RAM: 8GB @ 244 GB/s, 2 GB @ 56 GB/s | 16 GB of GDDR6 RAM; 10 GB @ 560 GB/s, 6 GB @ 336 GB/s[57] | |
Video I/O ports |
|
| |||||
Video resolution and features | Various monitor resolutions available via VGA and HDMI/DVI (640×480, 848×480, 1024×768, 1280×720, 1280×768, 1280×1024, 1360×768, 1440×900, 1680×1050 & 1920×1080) |
|
|
|
| ||
Video codecs supported | — | — | |||||
Audio I/O |
|
|
|
| |||
Audio formats and features | — | — | |||||
Audio codecs supported | — | — | |||||
Online service | Xbox Live (2002–10) XLink Kai (2003–present) | Xbox Live Xbox Live Arcade Xbox Live Marketplace Xbox Live Vision (webcam), headset Xbox Live Video Marketplace Windows Live Messenger Internet Explorer VideoKinect (Kinect sensor is no longer needed) | Xbox Live Xbox Store Microsoft Store Internet Explorer Microsoft Edge Skype | Xbox Live Xbox Store Microsoft Store Microsoft Edge Skype | |||
Backward compatibility | — | 50% of Xbox Library |
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